Why “Synthetic Actors” Are Trending Keywords for Video Production
Synthetic actors rise as hot video production SEO keywords.
Synthetic actors rise as hot video production SEO keywords.
The video production landscape is undergoing a seismic shift, one so profound it’s redefining the very essence of on-screen talent. In boardrooms, on social media feeds, and across global advertising campaigns, a new keyword is surging in search volume and industry discourse: “Synthetic Actors.” This isn't just a niche term for tech enthusiasts; it's a rapidly emerging category poised to disrupt the $180 billion film and video industry. From hyper-realistic AI-generated brand ambassadors to entirely digital performers who never tire, get sick, or demand a contract, synthetic actors are moving from science fiction to a core production asset.
The trend is being driven by a confluence of technological breakthroughs in generative AI, neural rendering, and real-time game engine pipelines. But beyond the raw technology, the appeal is rooted in powerful market forces: the insatiable demand for scalable, personalized video content, the relentless pressure to reduce production costs and timelines, and the search for flawless, controllable, and ethically manageable talent. As platforms like TikTok and YouTube Shorts favor constant, fresh content, and as businesses from enterprise SaaS to luxury travel seek more engaging explainers, the limitations of traditional human-only casts are becoming apparent.
This article will delve deep into the phenomenon, exploring the technological engine powering this revolution, the compelling economic calculus behind it, and its transformative applications across marketing, corporate training, and entertainment. We will also confront the critical ethical and creative questions this technology raises, providing a comprehensive roadmap for creators, marketers, and businesses looking to navigate the imminent future of video production, where the line between the real and the synthetic is not just blurred—it’s becoming irrelevant.
The emergence of believable synthetic actors isn't the result of a single invention, but rather the convergence of several advanced technologies reaching a critical point of maturity. Understanding this engine is key to appreciating why this trend is not a fleeting gimmick, but a foundational shift.
At the heart of creating synthetic human likeness are Generative Adversarial Networks (GANs) and their more advanced successors, diffusion models. These AI architectures work by pitting two neural networks against each other: one (the generator) creates images or video frames, and the other (the discriminator) attempts to detect if they are real or fake. Through billions of iterations, the generator becomes incredibly adept at producing photorealistic human faces, expressions, and movements. Diffusion models, like those powering tools such as Stable Diffusion and Midjourney, work by progressively adding noise to data and then learning to reverse the process, enabling them to generate highly detailed and coherent imagery from simple text prompts. This is the foundation for creating a synthetic actor's core appearance from scratch or based on a composite of real-world references.
While GANs can generate faces, capturing the full, three-dimensional essence of a human performance requires different technology. Enter Neural Radiance Fields (NeRFs). This technique uses a series of 2D photographs or videos of a subject from different angles to reconstruct a 3D model of that person, complete with how light interacts with their skin, hair, and clothing. The result is a volumetric capture that can be viewed from any angle and lit dynamically in a virtual environment. This moves synthetic actors beyond a flat, 2D presence into fully three-dimensional beings that can be integrated seamlessly into virtual production stages or existing live-action footage with correct lighting and perspective.
The final piece of the puzzle is the platform that brings it all to life in real-time: game engines, primarily Unreal Engine and Unity. These engines, which power the world's most advanced video games, are now being used to render synthetic actors instantaneously. With features like Unreal Engine's MetaHuman Creator, creators can design and rig photorealistic digital humans in minutes, complete with a full range of human emotions and lip-sync capabilities. This real-time rendering is crucial for two reasons: it allows for immediate feedback and iteration during the creative process, and it enables live applications, such as a synthetic news anchor broadcasting in real-time or a digital influencer interacting on a live stream.
The synergy of these technologies means a director can now type a description, generate a face, animate it with a performance driven by an actor's motion-capture suit or even an audio file, and render the final scene in a virtual environment—all without a single traditional camera rolling. This pipeline is at the core of the AI virtual production pipelines that are set to dominate the next decade.
The implications are staggering. A single performance by a human actor, captured volumetrically, can be repurposed, re-aged, translated into different languages with perfect lip-sync, and used to generate an endless variety of scenes. This technological engine doesn't just create fake people; it creates a new, infinitely malleable asset class for visual storytelling.
While the technology is dazzling, the surge in interest for synthetic actors is fundamentally driven by a powerful economic imperative. For businesses and production studios, the bottom-line benefits are too significant to ignore, transforming video production from a capital-intensive endeavor into a scalable, software-driven process.
Traditional video production is expensive. A significant portion of the budget is allocated to talent fees, union regulations, location scouting, set construction, crew salaries, and the logistical nightmare of scheduling. Synthetic actors obliterate many of these costs. There are no talent negotiations, no per-diem expenses, and no overtime fees. A synthetic actor can work 24/7, across multiple time zones, in any environment, without complaint. The need for physical sets is also diminished, as scenes are constructed digitally. As explored in our analysis of how synthetic actors are cutting Hollywood costs, major studios are already leveraging this for background actors and stunt doubles, saving millions per production.
In the age of micro-targeted marketing, the demand for personalized video content is exploding. Imagine a corporate training video where the instructor appears to speak the native language and use local cultural references for each employee. Or a B2B product demo where the presenter's appearance, age, and even gender can be A/B tested for different markets. Synthetic actors make this level of personalization not just possible, but efficient. A single performance can be algorithmically altered to create thousands of unique variants, enabling marketing campaigns at a scale previously unimaginable.
Beyond cost and scale, synthetic actors offer an unprecedented level of control. A director can perfect a performance one frame at a time, adjusting a micro-expression or the exact tone of a line reading without the emotional complexities of working with a human actor. This control extends into ethically complex but commercially critical areas. Brands can ensure perfect representation, creating diverse casts that accurately reflect their target demographics without facing accusations of tokenism. Furthermore, as discussed in our piece on AI news anchors, synthetic presenters can deliver difficult or tragic news with a consistent, neutral tone, avoiding the potential for human bias or emotional breakdown.
The economic equation is clear. The initial investment in developing or licensing a synthetic actor is rapidly being outweighed by the long-term savings in production, the newfound ability to scale content personalization, and the priceless value of total brand control. This is why industries from healthcare to corporate compliance are eagerly exploring this space.
The term "synthetic actor" often triggers an immediate association with "deepfakes"—the malicious, non-consensual use of face-swapping technology. However, the commercial and creative evolution of synthetic actors is actively moving in the opposite direction, establishing a framework of ethics, transparency, and brand safety that distinguishes it from its notorious cousin.
The fundamental ethical distinction lies in origin. Deepfakes co-opt the identity of a real, existing person without their consent. In contrast, ethical synthetic actors are constructed identities. They are either:
This approach avoids the legal and ethical quagmire of identity theft and establishes a clear, owned intellectual property for the brand or studio. As highlighted in the case study of a startup that secured $50M using a synthetic presenter, the authenticity came from the message, not a misappropriated identity.
In an era where a single tweet from a celebrity ambassador can wipe billions from a company's valuation, the concept of a perfectly controllable brand representative is incredibly attractive. A synthetic actor will never have a controversial past, suffer a public meltdown, or express a personal opinion that conflicts with corporate values. They are the ultimate brand-safe investment. Furthermore, they are perpetual. A synthetic brand mascot, unlike a human actor, will never age out of the role, demand a raise, or decide to retire, ensuring long-term consistency and equity building. This is particularly valuable for global campaigns, as seen in the success of AI-driven luxury real estate tours that feature a consistent, polished host.
This shift is not about deception; it's about design. The most successful synthetic actors are often stylized or acknowledge their digital nature, building trust through transparency rather than attempting to perfectly fool the audience.
The industry is already moving toward self-regulation and clear labeling. Initiatives are underway to implement digital watermarks and metadata that permanently identify content created with synthetic media. Platforms may soon require disclosures for AI-generated content. This proactive approach, similar to the "paid advertisement" disclaimers now commonplace, will help build audience trust. Furthermore, the use of synthetic actors for positive applications—such as creating empathetic customer service avatars or delivering sensitive information in a mental health context—will help redefine the public perception of the technology, moving it from a tool for deception to one for enhanced communication.
The advertising and marketing industry, perpetually in pursuit of the next engagement breakthrough, is poised to be the most immediate and visible beneficiary of synthetic actors. This technology is enabling a new paradigm of always-on, hyper-personalized, and globally scalable brand communication.
The one-size-fits-all television commercial is becoming obsolete. With synthetic actors, an ad campaign can be dynamically generated to suit individual viewers. Using data on a user's location, demographic, and even past purchasing behavior, an AI can tailor not just the messaging, but the messenger. The synthetic actor in a video ad could resemble the viewer's own demographic profile, speak in their local dialect, and reference nearby landmarks. This level of personalization, which we've seen drive results in personalized social media reels, forges a powerful connection and dramatically increases conversion rates. A car company could run a single global campaign where the synthetic presenter seamlessly shifts from discussing autobahns for a German audience to freeways for an American one.
The explosive growth of live-stream shopping in Asia is beginning to sweep Western markets. Synthetic actors are the perfect hosts for this medium. They can run 24-hour live streams without fatigue, interact with viewers using real-time AI chat integration, and demonstrate products with flawless consistency. Furthermore, the rise of fully virtual influencers is already a multi-million dollar industry. These synthetic personalities, with their own curated lifestyles and follower bases, offer brands a new channel for product placement and sponsored content that is entirely controlled and devoid of human unpredictability.
The case study of a beauty brand that doubled conversion rates using an AR try-on filter powered by a synthetic model exemplifies this shift. The model was not just a static image; it was an interactive, responsive entity that guided the user through the experience. This fusion of synthetic talent and interactive technology represents the future of direct-to-consumer advertising.
Beyond the glitz of consumer marketing, one of the most impactful applications of synthetic actors is in the often-dry world of corporate communications, HR, and educational content. Here, the technology solves critical problems of consistency, cost, and engagement, transforming mandatory viewing into compelling experiences.
For global corporations, ensuring that every employee receives the same high-quality training, regardless of location or language, is a monumental challenge. A synthetic training facilitator guarantees 100% consistency in the delivery of the message. There is no variation in energy, no missed key points, and no off-script remarks. Furthermore, as discussed in our analysis of AI HR training clips, these modules can be instantly translated and lip-synced into dozens of languages, eliminating the cost and delay of re-shooting with different human actors or using clumsy dubbing. A single, expertly crafted performance on a topic like cybersecurity or sexual harassment policy can be deployed worldwide overnight.
Employee onboarding is a critical function with a high cost of delivery. A synthetic "welcome host" can provide a engaging and personalized introduction to the company for every new hire. This host can guide them through digital resources, introduce them to key policies via AI-powered compliance explainers, and even serve as a friendly, always-available point of contact for basic questions. For internal communications, a synthetic CEO can deliver quarterly updates with perfect cadence and clarity, ensuring the core message is not lost in the delivery and freeing up the actual executive's valuable time.
The goal is not to replace human connection in the workplace, but to automate the repetitive, scalable aspects of communication, freeing up human managers and trainers to focus on mentorship, complex problem-solving, and genuine interpersonal relationships.
In educational technology, synthetic actors can bring historical figures to life to teach history or embody complex scientific concepts in biology or physics. For B2B SaaS companies, a synthetic product expert can run endless, flawless demo sessions for potential customers, tailored to the specific features the lead has shown interest in. This expert never gets a detail wrong and is available to any prospect, at any time, dramatically scaling the sales engineering function. The success of a corporate explainer video that generated a 10x increase in qualified leads underscores the effectiveness of this always-on, perfectly articulated approach to technical communication.
For all the technological prowess, a significant hurdle remains on the path to mainstream acceptance: the "Uncanny Valley." This is the psychological phenomenon where a synthetic human replica that is almost, but not perfectly, realistic triggers a sense of unease, eeriness, and revulsion in observers. Successfully navigating this valley is the holy grail for creators of synthetic actors.
The Uncanny Valley isn't just about visual fidelity. It's triggered by subtle discrepancies in a range of human cues. Stiff or unnatural body language, especially in the hands and neck, is a major culprit. The eyes are another critical area—a synthetic actor's gaze may not have the micro-saccades (tiny, rapid eye movements) of a real person, or the emotional depth may feel hollow. Imperfect lip-syncing, a lack of subtle facial asymmetry, and unnatural skin texture under specific lighting conditions can all contribute to the effect. Early attempts at fully CGI humans in major films often fell into this valley, reminding audiences they were watching an illusion.
Creators are employing several sophisticated strategies to cross the Uncanny Valley:
The rapid progress in this area is evident. Tools for AI cinematic lighting and sound design are now sophisticated enough to enhance the emotional impact of a synthetic performance, wrapping it in a sensory experience that feels cohesive and authentic. The viral success of an AI-generated action short that garnered 120M views proves that when the action, pacing, and story are compelling, audiences are more than willing to accept synthetic characters.
The journey across the Uncanny Valley is not a single leap but a continuous crawl. With each advancement in AI-driven animation and performance capture, we get closer to a point where the synthetic is not just accepted but preferred for its perfection, versatility, and creative potential. The goal is not to create a human, but to create a believable persona that serves the story and the message.
As synthetic actors transition from experimental novelty to commercial asset, they are crashing headlong into a legal system built for a world of flesh and blood. The existing frameworks of intellectual property, rights of publicity, and employment law are being stretched to their breaking points, creating a frontier where legal precedent is being set in real-time. Navigating this landscape is not just advisable for creators and brands; it is a fundamental requirement for mitigating profound financial and reputational risk.
The question of ownership is the foundational legal challenge. Is a synthetic actor a work of art, a software program, or a new form of persona? The answer dictates everything. Generally, the copyright to a digitally constructed character—its visual design, core model, and underlying code—is owned by its creator or the entity that commissioned it, much like a cartoon character. However, this becomes murkier when the synthetic actor is based on a real human. In cases of a digital double, a comprehensive contract with the human subject is paramount. This contract must explicitly license the use of their likeness, define the scope of its use (e.g., "for this film franchise only" or "for all global marketing in perpetuity"), and detail compensation, including residuals for future uses the original actor may not have contemplated.
For completely original synthetic actors, ownership is clearer but still complex. The company that develops the AI model, the artists who design the character, and the studio that funds the project could all have competing claims. Clear, upfront agreements are essential. The value of these original synthetic actors as standalone intellectual property is skyrocketing, as seen with virtual influencers who secure brand deals. Protecting this IP involves not just copyright, but potentially trademarking the character's name and likeness for specific classes of goods and services.
The legal battles of the next decade will not be about who stole a script, but about who has the right to animate, monetize, and control a digital persona. Proactive legal strategy is the new pre-production.
The "right of publicity" gives an individual control over the commercial use of their name, image, and likeness. This right, which varies significantly by jurisdiction, is directly challenged by synthetic actor technology. Even if a synthetic actor is not a perfect replica, if it is deemed "readily identifiable" as a specific person, it could violate their right of publicity. This is not limited to living individuals. Many states, like California, have post-mortem rights of publicity that protect a deceased person's likeness for 70 to 100 years after their death. This means creating a synthetic James Dean or Marilyn Monroe for a commercial requires navigating a complex web of estate permissions, a process explored in our analysis of AI's role in film restoration and legacy actor usage.
The industry is responding with new technological and legal solutions. Some companies are developing "synthetic identity ledgers" that use blockchain technology to create an immutable record of a digital human's provenance, ownership, and usage rights. Furthermore, the rise of ethically sourced AI avatars for customer service demonstrates a model built on clear, consensual data sourcing from the outset. For any organization investing in this space, consulting with legal experts specializing in emerging technology and IP law is no longer a luxury—it is the cost of entry.
The ascent of synthetic actors presents a profound creative paradox. On one hand, they offer filmmakers and storytellers a palette of possibilities previously confined to dreams. On the other, they threaten to devalue the very human spontaneity and imperfection that often gives art its soul. The central question for the creative industry is whether this technology will serve as the ultimate tool for human expression or eventually render the human creator redundant.
The most exciting creative applications of synthetic actors lie in telling stories that are logistically, financially, or physically impossible with human performers. A director can now cast a young version of an actor opposite their older self with flawless continuity. Historical epics can feature perfectly rendered historical figures speaking in their native tongues. Characters in fantasy and science fiction can be more organic and believable than ever before, without the distancing effect of heavy prosthetics or clunky CGI. This technology empowers a new form of visual poetry, where the human form can be subtly altered to reflect internal states—a character made of light, one who slowly fractures under stress, or an entity that exists across multiple ages simultaneously. The creative potential for AI-driven immersive storytelling is particularly vast, allowing for narratives that adapt and change based on the viewer's interaction with a synthetic character.
The danger, however, is a slide into a creatively sterile homogeneity. If performances can be perfected and optimized by an algorithm, will we lose the "happy accidents"—the unscripted line readings, the fleeting glances, the raw, imperfect humanity—that define iconic performances? There is a risk that synthetic actors, trained on vast datasets of existing media, will simply produce averaged, "most acceptable" performances that lack edge, danger, or true originality. This extends to storytelling itself. AI tools that predict narrative success could lead to a flood of content engineered for maximum engagement, but devoid of artistic risk or cultural specificity. The result could be a global content landscape that feels eerily samey, where local flavor and idiosyncratic vision are smoothed away by data-driven efficiency.
The technology is a mirror. It will amplify the intent of the creator. In the hands of a visionary, it will produce visions we've never seen. In the hands of a bean-counter, it will produce the most efficient, forgettable content imaginable.
The director's role is shifting from a commander of human beings to a curator of data and a conductor of digital performances. They must now be part-techologist, understanding the capabilities and limitations of the AI tools at their disposal. They need to learn a new language for directing, one that involves crafting a performance through iterative adjustment of digital parameters rather than through interpersonal emotional guidance.
For human actors, the future is a dual path. Many may see their likenesses licensed for use as digital doubles, creating a new revenue stream but also potentially cannibalizing their own work. The most successful actors will be those who lean into the irreplaceable aspects of their craft: the deep, embodied emotional truth that a machine cannot yet replicate. Their value may shift from their physical presence to the data of their unique performance—their "acting essence"—which can be licensed and applied. The guilds and unions are already grappling with these changes, fighting for protections and compensation in this new ecosystem, as highlighted by the discussions around AI virtual actor platforms and their impact on the profession.
The creative paradox will not be resolved by the technology itself, but by the artists who wield it. The goal should not be to replace humanity in art, but to use these powerful new tools to explore it more deeply, in ways we never thought possible.
The integration of synthetic actors is not happening in a vacuum; it is triggering a fundamental restructuring of the video production workforce. While headlines often focus on job displacement, the more nuanced reality is a significant shift in the skillsets in demand, the creation of entirely new roles, and the democratization of high-end production capabilities.
It is undeniable that some traditional on-camera roles will be reduced. The demand for background actors, stunt performers, and even certain types of commercial and voice-over actors will likely contract. Why hire 100 extras for a period piece when a crowd of unique synthetic actors can be generated for a fraction of the cost? Why risk a stuntperson's safety for a complex fall when a digital double can perform it perfectly and repeatedly? This displacement requires a sober assessment and proactive investment in reskilling programs within the industry. However, it's a transformation more than a pure elimination. The human stunt performer, for instance, may transition into a "performance capture artist" or a "digital stunt choreographer," using their physical expertise to drive and refine the actions of synthetic characters.
Concurrently, the synthetic actor ecosystem is birthing a host of new, highly specialized professions. The demand for the following roles is exploding:
These roles require a hybrid skillset, blending artistic sensibility with technical proficiency in AI, game engines, and data science. The success of a project like the AI sports highlight generator that garnered 105M views relied not just on engineers, but on creative directors who understood both sports narrative and AI capabilities.
The high barrier to entry for producing live-action content with large casts is crumbling. A single creator or a small studio can now access technology that was once the exclusive domain of Hollywood giants with nine-figure budgets. A freelance videographer can use a subscription-based service to add a synthetic spokesperson to a local business's explainer reel. An indie game developer can populate their world with believable synthetic NPCs (Non-Player Characters). This democratization is fueling a freelance revolution, empowering a global network of creators to compete on a more level playing field. We are moving toward a future where, as seen in the case study of a startup that secured $75M with an AI-generated demo reel, the quality of the idea and the execution of the concept can outweigh the sheer size of the production budget.
The workforce of the future will not be divided between those who use AI and those who don't, but between those who use it creatively and those who are used by it. The most valuable skill will be the ability to guide, curate, and collaborate with artificial intelligence.
Educational institutions and training programs are scrambling to adapt, integrating AI tooling and virtual production techniques into their curricula. The film sets and marketing agencies of tomorrow will be hybrid spaces, where creative briefs are as likely to be fulfilled by a prompt engineer and a 3D artist as by a traditional film crew.
For organizations and creators ready to move from theory to practice, integrating synthetic actors into a video production workflow requires a strategic approach. The technology stack is evolving rapidly, but a clear pathway is emerging, from simple, off-the-shelf solutions to complex, custom-built pipelines.
For most marketing teams, educators, and small to medium-sized businesses, the most practical entry point is a Software-as-a-Service (SaaS) platform. These web-based services allow users to create videos with synthetic actors using a simple, template-driven interface. Users can typically:
These platforms are ideal for creating consistent, scalable content like corporate explainer shorts, HR onboarding videos, and simple social media ads. The trade-off is a lack of deep customization; you are working within the constraints of the platform's available actors, gestures, and environments. However, for speed, cost-effectiveness, and ease of use, they are unmatched. The viral success of a TikTok comedy skit created with such a tool demonstrates their growing capability.
For projects requiring more unique branding or specific performances, a middle-ground approach involves using a suite of specialized AI tools. This is a modular workflow:
This approach offers significantly more creative control and is well-suited for creating a unique B2B product demo animation or a branded virtual influencer. It requires more technical skill and the ability to manage assets across different software platforms, but it remains accessible to skilled freelancers and mid-sized production houses.
At the pinnacle of synthetic actor implementation are the bespoke pipelines developed by major film studios and AAA game developers. This involves a fully integrated, custom-built workflow that may include:
This is the domain of blockbuster films and high-budget video games, where the goal is photorealism and seamless integration with live-action footage. The development of these pipelines, as seen in the behind-the-scenes of projects utilizing AI virtual production stages, represents a multi-million dollar investment but sets the standard for what is possible. The results, like the synthetic de-aging in major films or the fully digital characters in epic series, represent the current state of the art.
Start simple. The most common mistake is to over-invest in a complex custom pipeline before understanding the core creative and operational needs. A successful pilot project with an off-the-shelf tool can build internal confidence and clarify the real requirements for a larger investment.
Regardless of the path chosen, the key to successful implementation is to start with a clear creative goal and a strong script. The most advanced synthetic actor cannot save a poorly conceived message. The technology is a magnifier: it makes good content more scalable and bad content more expensive.
The theoretical potential of synthetic actors is compelling, but the proof of their value lies in tangible results. Across diverse industries, forward-thinking brands and creators are already deploying this technology to achieve remarkable outcomes, from viral engagement to massive cost savings.
The Challenge: A multinational media corporation needed to deliver timely news updates across multiple regional markets in different languages, but faced prohibitive costs and logistical delays associated with maintaining human anchor teams for each territory.
The Solution: The company developed "Zara," a synthetic news anchor. Using a blend of a licensed likeness and AI voice cloning, Zara was localized for each market. Her scripts, written by human journalists, were fed into an AI system that generated her video presentation in the target language with perfect lip-sync.
The trend is undeniable and its momentum is irreversible. The keyword "synthetic actors" is trending because it represents a fundamental convergence of technological capability, economic pressure, and creative ambition. This is not a niche tool for VFX houses; it is a paradigm shift that will touch every facet of video production, from the Hollywood blockbuster to the local real estate tour. The fusion of the real and the synthetic is no longer a question of "if" but of "how" and "when."
The journey through this article has illuminated the multifaceted nature of this revolution. We've seen the powerful technological engine of GANs, NeRFs, and game engines that makes it possible. We've analyzed the compelling economic imperative of cost reduction, scalability, and control that drives adoption. We've navigated the critical ethical distinctions from deepfakes and the importance of building brand-safe, transparent synthetic personalities. We've explored the transformative impact on marketing, corporate media, and the creative arts, while also confronting the legal quandaries and workforce disruptions that accompany such a profound change.
The central takeaway is that synthetic actors are a tool—a powerful, disruptive, and inherently neutral tool. Their impact will be determined by the hands that wield them. They can be used to create sterile, homogenized content that devalues human artistry, or they can be used to unlock new forms of storytelling, personalize communication on a global scale, and make high-quality video production accessible to a wider range of voices than ever before. The future of immersive storytelling and the very nature of performance are being rewritten in real-time.
The window for early-mover advantage is still open. To stay relevant and competitive, you cannot afford to be a passive observer. Your strategic path forward involves three key actions:
The era of synthetic actors is here. It presents a universe of creative and commercial possibility, tempered by significant challenges and responsibilities. The question is no longer whether you will encounter this technology, but how you will choose to harness it. Will you be a disruptor, or will you be disrupted? The next scene in this story is yours to write.
Ready to explore how synthetic actors can transform your video strategy? Contact our team of experts for a consultation, or dive deeper into the future of content creation by exploring our library of case studies.